Secondary characters are similarly well-written and cast, drawing players in and helping to suspend disbelief, even when encountering mer-men, dragons, and assorted evil spirits. Logan Cunningham ( Bastion) as Logan, Arielle Siegel ( Shardlight) as Vicki, Frank Todaro ( Transformers and Technobabylon) as Eli, and Sandra Espinoza ( Primordia) as Mandana bring equal parts humor and world-weariness to their roles, making them all the more relatable. Stellar voice acting, a hallmark of Wadjet Eye titles further brings these characters to life. It’s so good, in fact, that I look forward to replaying with new combinations of characters just to hear more side chatter. (Fans of the Blackwell series will spot this reference as well as numerous other callbacks and cameos.)ĭespite their disparate origins, the four companion characters have tremendous chemistry together which is emphasized by clever dialogue and character-specific banter during quieter moments. Logan is a former alcoholic and current “bestower” who can speak with the dead. As they explore the city trying to stop the ever-increasing forces of evil, two more will join the cause. After it’s exorcised, the Unavowed decide to accept the player into their ranks to determine exactly what the demon was after. The player will initially team up with Mandana, a half-jinn, half pirate-queen master of swordplay and Eli, former accountant turned powerful fire mage. Taking cues from role-playing titles, Unavowed begins by allowing the player to select one of three backstories (along with male and female variants) which sets the rest of the plot in motion and provides context for why the protagonist has attracted the attention of the Unavowed - a secret society tasked with defending New York from supernatural threats.Īs things begin, the player is possessed by a demon. Cleverly, puzzles offer multiple solutions depending on which companions are available at any time, meaning that it’s impossible to be in an unwinnable situation because the ‘wrong’ group came on a mission, although some characters must be present or some locations revisited in order to properly propel the story forward. These companions bring unique abilities to each mission, and they’re ‘used’ like any other inventory item to manipulate objects and/or solve puzzles as the story unfolds. Unavowed generally plays like a standard point-and-click adventure except that the player is required to choose a party of two companion characters from a potential pool of four. From its incredibly well-rounded characters to its gorgeous art design, storytelling, and (mostly) enjoyable puzzles, Unavowed is a stunning achievement. I’ve loved every title that Wadjet Eye Games has produced or published, but only Unavowed made me immediately restart after my initial completion (this time with the developer commentary on) simply because I couldn’t bear to leave the remarkable world they’d created. WTF What do Mandana and Eli do for day jobs? HIGH Enthralling storytelling, memorable characters, and a shocking reveal. New York, New York… It’s A Hell Of A Town
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